Comments

Log in with itch.io to leave a comment.

I got all main facts. For some reason, when I pressed my screenshot button, the game fast forwarded, so I have no proof.

(+1)

I survived Maine. neat stuff yo

Pretty cool!

thanks! glad you enjoyed it :)

I loved the game! It's really mysterious and thrilling!! Is there a way to get all 24 maine facts at once? My maximum was 23 per save

(+1)

thanks for playing! it is possible, but unfortunately takes some luck as to the order of places you arrive in and items you pick up. in the future i'd like to remove that luck in case anyone wants to get all the facts in one play through!

ohhh thanks for clarifying!!

(1 edit)

I liked the writing and the mood of the game! I survived with 19 Maine facts, so I feel like a bonafide Maine expert now.

thanks! glad to be helping educate the world about maine.

broo deadass i come from the town some of these pics r from

also can confirm maine is just. like that

glad I made an accurate interpretation, i was inspired by the pics which I got from https://spacetwinks.itch.io/a-place-without-bodies

Did a little LP of it! 

(+1)

2 spooky.

thanks for playing!

(+2)

i survived

thanks for playing, hope you learned a thing or two about maine!

good game. Made a video of it

(+1)

Thanks for playing and making a video of it!

You're welcome

(+1)

The atmosphere and the music are very nice.

Thank you!

(+2)

This was very enjoyable game with interesting theme. The decision system is nice, even though it would be good if there was a little bit more of interactibility, but it is enough to tell an enjoyable story.

good job.

thanks for playing and commenting! I definitely want to add more interactivity, do you have any ideas of what you'd like to see?

Maybe Add the possibility of affecting more of your decisions or choosing where the character will go next. For example With the drawing on the ground (sorry i don't remember what exactly it was :D) the character will step into it no matter what, at least from my expirience, so give the player the ability to choose if he enters or not.